

Mono is accompanied on his desperate, gloomy adventure by Six, the protagonist from the first game. This time you play as Mono, a little barefooted boy in a trenchcoat who wears a paper bag on his head (though you can find other hats as optional extras throughout the game). But the satisfying platforming puzzles return too, and some of those monsters, and the warped settings you encounter them in, are fabulous. The sometimes-unfair chase scenes, where you're pursued by a rampaging, lumpen adult scuttling across the ceiling or a horde of monstrous somethings falling over each other like a wave, make a return. It hits all the expected Little Nightmares notes - whether for good or ill. Ah! Perfection! And while Little Nightmares II doesn't feel quite as perfect as its predecessor, you know what? It's still really good. The attention to detail, the twisted version of adulthood as seen through the night terrors of a child, the stand-out imagery of horrible hulking monsters that stayed with you long after you'd turned it off.

I really loved the first Little Nightmares and it remains one of my favourite games of all time to this very day. More excellent chills to remind you what you were afraid of when you were little. This second delicious, horrible slice of creepy puzzle-platform adventure goes down almost as well as the first game.
